Tuesday, May 1, 2012
Box War Critical Play 381
For my avatar I wish to do one of two characters.
Super Mario but with some kind of Power up Suit. I was thinking more Retro and put in the Hammer Bros Power up instead.
The thing is it's easy to mario as it is, I have the costume and it wouldn't be very fun doing mario regularly.
I was also thinking of the Tanooki Suit Mario as well.
As for my second idea, I don't have the body type for this character but it would be fun too.
MegaMan
There are so many different types of MegaMan armor it would be fun to make. The Reason I Chose these 2 characters is because I wanted to make sure people would recognize the characters so that they know it's a video game character box war, not just some box war.
Monday, April 2, 2012
Critical Game Play 381 Games from the web
http://www.gamesforchange.org/play/the-arcade-wire-airport-security/
This is the game I chose to play and discuss. This Game is basically a Fast paced game where you strip people while they are in the metal detector. You take away items that appear in the box in the left hand corner and you make sure all those items are confiscated before you let them on board. While this is happening the line gets longer and you have to get faster. You take too long it's game over.
This Game plays on the fears of post 9/11 and how much we as individuals are being striped away of our privacy for the sake of being kept safe.
Video Game Concept 381 Critical Play
Our current project is to make a game and here was my first thought on the what characters we could use.
Since the idea was a child, I made four possible candidates.
Now the idea has shifted to a more unisex character
This is my Uni sexed Character design for the Critical Game Play video game.
This character shows mystery to who he/she is, I chose this look more for my benefit for my level. I wanted to make a suspicious look so it goes well with my level of tagging advertisements.
My Level is a side scroller like Megaman, and I even used one of the Megaman backgrounds to bring more depth. The front of where the character will be walking is all made by me. I plan to make it with more shadows but I wanted to show the basic idea of what I am trying to do.
This is it as a whole so far, I will add shadows and texture later. The red boxes are where the signs that will be tagged by the player. I wanted to make more than one route and be able to back track to other parts of the level. Certain area's will have to be reached by Flying, that will be done with spray cans propelling the character up ward for a limited time, similar to Super Mario's cape or Tanooki Tail. I want the player to have fun with this so there will be enemies all over the place, the player will spray them with pepper spray like the cop from the UC Davis incident. I also will make the end of the level available to the player any time he reaches it so he can move on to the next level.
Monday, February 27, 2012
Wizard Of WoW
Sam Sorenson, David Tilley, and Paul Stufkosky present Wizard of WoW: Entrance of the Cowardly Lion.
We used WoW model viewer and vegas pro to create this piece.
The model viewer would not work unless you had a fully updated world of warcraft loaded on my computer. It was a difficult especially with green screen being so new to all of us. We then used Vegas Pro to place the characters in their proper areas and edit where they stood as to make it look like they are traveling across the background. This Project was a very tasking one but all three of us are glad its over.
Tuesday, February 14, 2012
381 Warcraft of OZ test
Our group has decided to place the setting in Darnassuss. Because the area is more colorful than stranglethorn.
We've Compiled a few seconds to show how we use WoW Model viewer and video editing software.
Here is an example of how we would create walking in a scene. The shot of the character isn't moving forward but the camera on that character is actually zooming in and out to create distance and movement.
Here is where the characters first converse, each character is preloaded with a certain type of movement then added to the background, we take out the green screen and it looks like they are there with other characters. we can even add the same back ground in to the model viewer and shoot close up shots, but not with shots with multiple characters.
Tuesday, January 31, 2012
Class 381 project 1 Machinima reenactment The Wizard Of OZ, Because because because of all the wonderful things it does!
Team David, Samantha, and Paul are Using World of Warcraft to reenact The Wizard of Oz The Enter the Cowardly lion.
The Area we plan to use is Stranglethorn Jungle. It seemed to act as the closest we could get in scenery. I searched every where the World of Warcraft looking for a suitable place and the only other place that came close was Darnassuss (a place where the night elves roamed).
I was able to get myself a demo verison of world of war craft and retrieve my Level 76 Orc Shaman to place camera man, I was able to film while flying. It made things a little bit harder though because the controls were too quick or too slow.
Monday, January 9, 2012
Final Work Second Life
Please forgive me for the lateness of the artist's notes but I feel I should post it any ways for people to see. This is not for the grade because I missed the cut off date. This is for my and for any one who is curious about what I made.
The first was my real me put in to 2nd Life, it was a difficult matter due to my goatee and the placement of the light.
I wanted not just to get my face but get my face's skeleton structure right, leaving me with a little chin a sloping fore head. I wanted to keep the shadow under the chin to make my face stand out but there was too much shadow leaving this face too look like a mask if anything. My body structure I did not want to lie, I'm short and chubby and miss shaped in some areas. In the end, for a world for the fantastic looking people I would stand out more than any of the fantasy people, which is really wired considering how this is program was made to unique yet being you is the most unique of all.
My second part was the fantasy me, I wanted to depict myself as who I wanted to be. I always wanted a monkey tail and spiky hair, my favorite colors being red an blue, I made my self more masculine and even gave my self a stronger chin. The blue clothing and the tail were custom made and I kept my face. I wanted to put my self in a post apocolyptic fantasy era so I gave myself old weapons as well as new, and accessories.
Overall the experience was a tough one but rewarding one at that.
Subscribe to:
Posts (Atom)